Though 2.3 isn't out yet, I was cleared to post these concepts of the new level!
The 3D team modeled the basic structure and it was up to me to do something with it. These concepts went through a lot--we tried different color schemes and stuff until we settled on this (They were painted in black and white). I also textured this level, which ended up being my biggest project to date; 89 hours clocked on it for 4 texture sheets. The version in game has some really awesome lighting and I had to add a lot more to the walls in order to fill them up.
(basically it looks a ton better than what you see here) If you have the game, definitely check it out when the update hits!
Though they're not perfect, it was nice to train my environmental skills with these. Hope you enjoy!P.S. Some Midwinter art is coming soon, I promise!